We make games that help people learn to code.
Games and learning don’t have to be an either/or proposition. We believe that games can be one of the most effective ways to learn. If designed well, they provide a fun but challenging path to mastery.
The popularity of our first game, Flexbox Froggy, demonstrated a hunger for these kind of games in the web dev community. We followed that up with Grid Garden.
The ‘pip’ in Codepip refers to two things. One, the dots found on gaming objects like dominoes and dice. Two, the tiny seed that grows into a magnificent tree.
Codepip is led by Thomas Park, a designer and developer who’s created projects like Bootswatch. He received his Ph.D. in computing education and human-computer interaction, working as a researcher with openHTML and ExCITe Center at Drexel University. He also previously worked for Mozilla.