We make games that help people learn to code.
Games and learning don’t have to be an either/or proposition. We believe that games can be one of the most effective ways to learn. If designed well, they provide a fun but challenging path to mastery.
The popularity of our first game, Flexbox Froggy, demonstrated a hunger for these kind of games in the web dev community. We followed that up with Grid Garden.
What’s in a name?
The ‘pip’ in Codepip refers to two things. One, the dots found on gaming objects like dominoes and dice. Two, the tiny seed that grows into a magnificent tree.
Who are we?
Codepip is led by Thomas Park, a designer and developer who’s created projects like Bootswatch. He received his Ph.D. in computing education and human-computer interaction, working as a researcher with openHTML and ExCITe Center at Drexel University. He also previously worked for Mozilla.